Sunday, 31 July 2011
After a bit of research I found out that I could use Lattice Deformers to create the Mushroom growth effect. The video above is not final but rather a very quick test which needs a lot more refinement. It's fairly convincing so it's not a bad start. To improve it I could also add more deformers which could give it a bend and twist as it grows.
Saturday, 30 July 2011
Quickly created this test Mushroom. I've gone for a lower poly style model to imitate the idea of collaging rough materials together. Once I've laid out the UV's I'll begin doing some texture tests and build upon the scene more.
Does anyone have any tips for achieving decent quality shadows on the model when Soften Normals have been used instead of smoothing?
Wednesday, 27 July 2011
Tuesday, 26 July 2011
Saturday, 23 July 2011
I think i’ve established that my visual style is going to be pretty off-the-wall. I suppose with emphasis on the images on screen, the use of complicated scientic terms as something grand and spectacular inspired modernist use of text and editing in conjuction with sound. CG and Technology will drive the animation but is pushed back in terms of emphasis, I feel like this animation should hands on and dirty in a certain sense. Mushrooms do grow up from the soil and manure after all. Here’s a tentative experiment using a photo, canvas texture and Jasper Johns painting:
I’ve been looking at the animations of an old favourite -Norman Mclaren for the style of animation and the work of the so called Neo-Dadaist painters such as: Jasper Johns and Robert Rauschenberg for texture and colour.
Wednesday, 20 July 2011
Also of interest is the famous short film 'Powers of Ten' directed by Ray and Charles Eames. The film is based on Cosmic View by Kees Boeke that combines essay and graphical drawings to explore size and structure in the universe.
There is also the National Film Board of Canada produced film Cosmic Zoom which is very similar and also based on Boeke's drawings.
Monday, 18 July 2011
Friday, 15 July 2011
Thursday, 14 July 2011
flu virus infection
I think the idea of incorporating text into the scene itself and switching between motion graphics seamlessly will work very nicely.
Wednesday, 13 July 2011
Tuesday, 12 July 2011
I again was assigned with 'Fighting An Infection' with the 'general public' as a target audience. Started doing some general reading on the subject and it looks to be an interesting yet challenging topic to cover in a 3-5 min piece. Looking forward to get cracking on it and to see what direction everyone else ends up taking.
Phil has confirmed that I'll be working on the life-cycle of a mushroom animation aimed at undergraduates. The first years who produced the same animation a year ago were given some information packs via myUCA. Can that information be made available to us?
Monday, 11 July 2011
Jonathan Pearmain - HIV Infection
Ethan Shilling - Life Cycle of Slime Mold
Leo Tsang - Life Cycle of a Mushroom
This continuing collaboration aims to provide a wide audience with access to scientific knowledge and support the education of students in science subjects. We are commissioning highly talented and professional graduates from the BA (Hons) CG Arts and Animation course at Rochester to produce work that furthers the aims of our collaborative project. The work produced will be disseminated under the auspices of two leading UK universities to a wide range of audiences.