Showing posts with label Tom Beg. Show all posts
Showing posts with label Tom Beg. Show all posts

Thursday, 27 October 2011

Lifecycle of a Mushroom: Third Draft

Slight delay... 95% complete one. There's a glitch with one of the radial wipes, thats already been fixed. Other than that, minor tweaks to the timing following feedback and just the titles and end to go...

Wednesday, 26 October 2011

Lifecycle of a Mushroom: Second Draft

Closing in on the final animation. Text slides to be added next as well as increasing the strength of the vignette on a couple of the scenes. A couple of border issues too it seems. Will fix those!

Tuesday, 25 October 2011

Lifecycle of a Mushroom: Animation First Draft

  • The start has been cut off for some reason.

  • I haven't quite finished the Mushroom sequences at the end and it's missing a couple of rendered sequences.

  • The text cards are still the ones from the original animatic. Will be changing those...

  • Obviously with the deadline looming I dont really have time to drastically change things. I don't think I need to change things drastically so mostly I'm looking for feedback on the editing and pace of things really.


Thursday, 20 October 2011

Lifecycle of a Mushroom: Mycelium Speed Tests

Slowed down in Premier so it looks a little framey, once decided I'll re-render everything correctly. 60% and 75% seem to retain the speed I want but with less headache inducing side-effects. Thoughts?

100%



75%



60%

Lifecycle of a Mushroom: Mycelium Emerges

Not sure whether this is working or not, my main concern is with the speed and the flashing effect... Opinions?

Monday, 17 October 2011

Friday, 14 October 2011

Lifecycle of a Mushroom: Karyogamy and Meiosis scene

Comped together and added to the music. Ignore the cross fade at the start, it's only temporary!

Tuesday, 11 October 2011

Sunday, 9 October 2011

Lifecycle of a Mushroom: Some completed renders.

These are pretty indicative of what the final animation is going to look, for these scenes at least. Not much to go now...


Lifecycle of a Mushroom: Improved Basidium animation (single)

Added an extra up and down movement, which will give me a little more room for random movement. Also added the Basidiospore growing from the appendages, I'll give them a separate texture.