Showing posts with label Sebastian Schauman. Show all posts
Showing posts with label Sebastian Schauman. Show all posts

Thursday, 13 October 2011

Beta!

Just a few weeks left so I figured I'd get my beta version up for some additional input. A couple of things I'm currently figuring out. I've been mixing music for the last week as well as rendered out some videos and playing around in After effect.

This is the best music I've managed to come up with thus far. Tried five different versions from really ambient/atmospheric to more upbeat/cartoony. Neither where really fitting so I settled on this which is a little of both worlds, I guess.

Another major thing is; does this really need a voice-over to explain the details? I've gotten to a point where I'm blind as far as how first impressions goes. Does the message and phases of fighting an infection get conveyed enough purely through the animation or is more information needed? As in a voice-over.

C&C on all aspects of the animation and how to fix issues and better it are obviously welcome!

Tuesday, 20 September 2011

Animation alpha!

All righty! Finished a quick alpha of the animations + a quick-edit of the introductions of the characters. Didn't have time to finish the music for this yet, but it's looking good. Going for a non-intrusive ambient track, although I'm still playing with the idea of going all out cartoony with the soundtrack. But I think that might be a bit much in combination with a voice-over. And by the looks of the animation currently, I do believe I'll need some light voice-over in the clip to explain what's happening, even if I'll try to keep it to a bare minimum with the information.

Wednesday, 31 August 2011

Fighting An Infection - General Public

Fighting an Infection Pitch

Tuesday, 12 July 2011

Fighting An Infection

Hi all,

I again was assigned with 'Fighting An Infection' with the 'general public' as a target audience. Started doing some general reading on the subject and it looks to be an interesting yet challenging topic to cover in a 3-5 min piece. Looking forward to get cracking on it and to see what direction everyone else ends up taking.